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Scooby-Doo |
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Has it really been 33 years since
Hanna-Barbera’s "Scooby-Doo, Where Are
You?" premiered on CBS’ Saturday morning
kids’ lineup? Zoinks! Like, time sure flies! In
the decades to follow, that show spawned
numerous follow-up series, TV specials,
straight-to-video movies, and an
endless stream of licensed products ranging
from Scooby lunchboxes and jewelry, to
Band-Aids and Halloween costumes. The
answer to Scooby-Doo, Where Are
You? is easy: everywhere! Look no
further than the Cartoon Network, where the
lovable canine and his meddling . . . er . . .
mystery-solving friends are a daily staple.
Now, for fans hungry for more than just
animated reruns, the eagerly awaited
live-action feature is in theaters.
The comedy/adventure Scooby-Doo
both plagiarizes and satirizes its ample
source material. After an old-school opening
scene (mystery solved, ghoul unmasked),
Scooby and the gang break up due to severe
personality conflicts. Two years later they’re
drawn back together by an invitation to do
some sleuthing on Spooky Island, a
voodoo-themed Spring Break hotspot where
carefree college students are being
possessed by a strange supernatural force.
Actually, the invading "force" is a race of
vicious creatures who need human hosts in
order to survive in sunlight—and conquer
earth! It’s up to Mystery Inc.’s Fred, Shaggy,
Daphne, Velma and Scooby to put their
differences aside, thwart an old
friend-turned-fiend and save the world.
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positive elements: It is said that the
beauty of something broken is that it can be
fixed—including relationships. A central
message is the importance of friendship.
When the Mystery Inc. gang lets pride and ego
get in the way of teamwork, the group breaks
up. But by story’s end, they all realize how
much they need each other to get the job
done. Inseparable pals Shaggy and Scooby
recover from a rift caused by distrust, and
Shaggy puts himself at risk to save Scooby’s
life ("Friends don’t quit"). Tired of constantly
being rescued by her friends, Daphne refuses
to be the victim any longer and learns to
defend herself. Narcissistic teen idol Fred
eventually surrenders his need to be in the
spotlight and lets Velma take the credit for
their plan.
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spiritual content: Some families will
object to the dark, haunted-house motif of
many scenes. But those images pale in
comparison to the occult themes central to the
plot. Voodoo rituals. A diabolical high priest.
Sacrifices. Alien life forms possess people,
leaving their disembodied spirits (shown as
floating protoplasmic heads) whirling around
in a cauldron. When a ghostly head is plucked
out of the stew, it flies like a bottle rocket to
reconnect with its body. On occasion, the
ricocheting souls miss the mark, causing
characters to occupy one another’s frames.
For answers to this insanity, the gang turns to
a voodoo disciple we’ve already seen
chanting over a sacrificial chicken. Velma
tinkers with a small pyramid containing
mystical powers, which is eventually used in a
climactic ritual that involves extracting the soul
of a "pure sacrifice" so that the villain can
absorb it via an energy stream and acquire
absolute power (since Scooby is the sacrifice,
this also implies that dogs have souls not
unlike a human being’s).
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sexual content: No activity, though
young women wear bikinis, very short shorts
and low-cut dresses showing cleavage. Fred
is obsessed with pretty girls and, after his
soul inhabits Daphne’s body, says lustily,
"Hey, I can look at myself naked." Fred and
Daphne kiss passionately. Shaggy is smitten
by a cute girl, causing Scooby to tell him he’s
"whipped." EDITOR'S NOTE: Although
removed from the final version, scenes were
filmed raising questions about Velma’s
sexual orientation—including a kiss with
Daphne. Sarah Michelle Gellar, whose
prolonged lesbian kiss in the movie Cruel Intentions was well-known
enough to snatch up the 1999 MTV Movie
Award for best kiss, said, "We did kiss. It got
cut. We hope they’ll add it to the DVD." This
attitude should give parents some idea of how
close the film comes to overstepping the
bounds of its PG rating.
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violent content: There’s a lot of
cartoonish mayhem and hand-to-hand
combat, but some of the violence is
uncharacteristically intense and will no doubt
disturb young children. People are attacked
and dragged off by large, pouncing,
gargoyle-like creatures. The heroes get
tossed around during wild action sequences,
and are almost sliced, diced and skewered.
Scooby, the "pure" sacrifice, is held down as
his spirit is plucked from his body. A bunch of
possessed kids, including Fred, chase
Shaggy and Scooby into a shed and proceed
to tear it apart in pursuit of their prey. A
masked wrestler goes mano a mano with
Daphne, who uses moves on him that are part
karate, part Matrix. Scooby punches
Fred in the face. The monsters explode when
exposed to sunlight.
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crude or profane language: There are
several juvenile remarks, such as "Your mom
eats cat poop!," as well as one exclamation of
"oh my g--." Daphne says she’s going to
"open up a can of whoopa--" on a bad guy. A
character is interrupted before he can
complete the phrase "if it weren’t for you
meddling sons of . . .," but it doesn’t take a
genius to fill in the last word.
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drug and alcohol content: Velma
shows signs of inebriation as she sits at a bar
and talks about the good old days. Subtle
double-entendres imply that Shaggy is a
stoner: In one scene, we see the outside of
the Mystery Machine as smoke pours through
vents in the roof while Musical Youth sings
"Pass the Dutchie" (it turns out Shaggy and
Scooby are barbecuing inside). Also, when
Shaggy meets Mary Jane he says, "Like, that
is my favorite name!" These references
will be lost on children, but for teens and
adults it casts unnecessary aspersions on the
morality of a beloved character.
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other negative elements: Spooky
Island exudes a toned-down, MTV-style beach
party atmosphere. Crude humor includes
Scooby getting a face full of monster snot, a
puppy urinating on Daphne, and a belching
contest between Shaggy and Scooby that
evolves into an extended exchange of
flatulence. By magnifying the imagined flaws
of Fred (who has become a lustful
egomaniac), Daphne (a shallow airhead
hungry for a fight), Velma (now a pouty
smart girl) and Shaggy (an implied pothead),
the film humanizes them in an unattractive
way.
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conclusion: While mildly spooky, the
classic cartoons of the early ’70s always
ended with the unmasking of a bad guy in a
costume. No real monsters. No paranormal
weirdness. That changed as the franchise
expanded to include shows such as 1985’s
The 13 Ghosts of Scooby-Doo, and it’s
a big problem in this live-action feature,
which has the violent, occult feel of a
Ghostbusters movie. Morally and
artistically, it’s a chaotic mess (the lone
exception is Lillard, who turns in a very good
interpretation of Shaggy). Scooby-Doo
seems to have been made by people familiar
with the cartoon, but with little affection for
it—or for the trusting families of younger
children sure to be blindsided by its scary
action and joyless satire.
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